One-Pager (GDD Mini)¶
How to use: One page per project; if you can't fill a page, you haven't thought it through. Update the date with every revision.
Basic Info¶
- Game name (working title):
- One-sentence intro (told to players):
- Genre / platform / target session length:
Core Experience¶
- Core loop (30 characters or fewer):
- Biggest selling point (why players pick it):
- Reference titles (2–3):
Scope Control¶
- Won't-do list (explicitly cut):
- What the first playable version includes:
- Total timeline and budget ceiling:
Validation and Risks¶
- Biggest technical risk and how to validate it:
- Biggest market risk and how to respond:
- Next steps (to finish within two weeks):