Ludo Atlas · Game Dev Resources
Companion to About This Repo. Coverage: engines & tools / learning & communities / assets / publishing, competitions & outsourcing / services, compliance & addenda / international segment (learning, communities, media, publishers, funding, events). All links have been verified in bulk (see the Link Verification Report at the end of this document).
Inclusion criteria: only official sites that are still reachable and genuinely valuable for game development; for the same kind of resource, only the single most commonly used entry, to avoid duplication.
Access note: YouTube, Reddit, Discord and some Google services require self-provided network tools in mainland China (not marked item by item in this list).
1. Engines & Development Frameworks
1.1 International Engines & Frameworks
| Name |
Website |
Notes |
| Unity |
https://unity.com/ |
Mainstream commercial engine (C#), 2D/3D/XR across all platforms; for the Chinese site see 1.2 |
| Unreal Engine |
https://www.unrealengine.com/ |
Epic engine (C++/Blueprints), the first choice for high-end visuals; Chinese site https://www.unrealengine.com/zh-CN |
| Godot |
https://godotengine.org/ |
Free and open source (MIT) 2D/3D engine; Chinese docs https://docs.godotengine.org/zh-cn/ |
| GameMaker |
https://gamemaker.io/ |
2D-focused, GML scripting + visual scripting, quick to pick up |
| Construct 3 |
https://www.construct.net/ |
Browser-based low-code 2D creation |
| RPG Maker |
https://www.rpgmakerweb.com/ |
A series for building pixel RPGs quickly |
| Ren'Py |
https://www.renpy.org/ |
Visual novel / text adventure engine |
| Defold |
https://defold.com/ |
Lightweight cross-platform engine (Lua), free |
| GDevelop |
https://gdevelop.io/ |
Open-source no-code 2D creation |
| Solar2D |
https://solar2d.com/ |
Free open-source 2D engine (formerly Corona SDK) |
| PlayCanvas |
https://playcanvas.com/ |
Online collaborative Web 3D engine |
| Babylon.js |
https://www.babylonjs.com/ |
Microsoft's open-source Web 3D engine |
| Three.js |
https://threejs.org/ |
The most popular WebGL/WebGPU 3D library |
| PixiJS |
https://pixijs.com/ |
High-performance Web 2D rendering library |
| Phaser |
https://phaser.io/ |
Mature HTML5 2D game framework |
| Kaplay |
https://kaplayjs.com/ |
Lightweight JS game library (formerly kaboom.js) |
| Heaps.io |
https://heaps.io/ |
Haxe cross-platform engine |
| HaxeFlixel |
https://haxeflixel.com/ |
Haxe 2D game framework |
| LÖVE |
https://love2d.org/ |
Lua 2D game framework, clean and simple |
| raylib |
https://www.raylib.com/ |
Minimalist C game programming library, teaching-friendly |
| libGDX |
https://libgdx.com/ |
Java/Kotlin cross-platform framework |
| MonoGame |
https://www.monogame.net/ |
Open-source C# framework (XNA lineage) |
| FNA |
https://fna-xna.github.io/ |
C# XNA compatibility layer for porting old projects to modern platforms |
| Stride |
https://www.stride3d.net/ |
Open-source C# engine with a full-featured editor |
| Bevy |
https://bevyengine.org/ |
Rust ECS engine, active community |
| Macroquad |
https://macroquad.rs/ |
Lightweight Rust 2D/3D library |
| Ebitengine |
https://ebitengine.org/ |
Go 2D engine |
| Panda3D |
https://www.panda3d.org/ |
Python 3D engine |
| Pygame |
https://github.com/pygame/pygame |
The classic Python 2D starting point (main repository; the official site is currently unreachable, and the community fork pygame-ce is more active) |
| Python Arcade |
https://api.arcade.academy/ |
Modern Python 2D library |
| O3DE |
https://o3de.org/ |
Amazon's open-source 3D engine |
| Flax Engine |
https://flaxengine.com/ |
Open-source-leaning C#/C++ 3D engine |
| CryEngine |
https://www.cryengine.com/ |
Free commercial engine with strong visuals |
| Cocos2d-x |
https://www.cocos2d-x.org/ |
Open-source C++ 2D engine (classic Cocos lineage) |
| Fyrox |
https://fyrox.rs/ |
Open-source Rust 3D engine with built-in editor |
| OpenFL |
https://www.openfl.org/ |
Cross-platform Haxe 2D framework (Flash lineage) |
| PICO-8 |
https://www.lexaloffle.com/pico-8.php |
Fantasy console, constraint-driven pixel dev environment |
| Pyxel |
https://github.com/kitao/pyxel |
Python fantasy console (retro specs) |
| Adventure Game Studio |
https://www.adventuregamestudio.co.uk/ |
Open-source toolkit for point-and-click adventures |
| Unigine |
https://unigine.com/ |
Commercial 3D engine (simulation and high-fidelity) |
| Name |
Website |
Notes |
| Cocos Creator |
https://www.cocos.com/ |
Chinese 2D/3D engine with the largest mini-game ecosystem share; engine open-sourced at https://github.com/cocos/cocos-engine |
| LayaAir |
https://www.layaair.com/ |
High-performance HTML5 / mini-game engine (by LAYABOX) |
| Egret |
https://www.egret.com/ |
Veteran HTML5 game engine |
| Eva.js |
https://github.com/eva-engine/eva.js |
NetEase's open-source Web interactive game engine |
| Orillusion |
https://www.orillusion.com/ |
Chinese open-source WebGPU 3D engine |
| Galacean |
https://galacean.antgroup.com/ |
Interactive graphics engine open-sourced by Ant Group (formerly Oasis) |
| Tuanjie Engine |
https://unity.cn/releases/lts |
Unity's China-localized engine (downloads and versions; supports mini-games/HarmonyOS/in-car systems) |
| Unity China |
https://unity.cn/ |
Unity China official (community/education/Tuanjie Engine entry points) |
| WeChat Mini Games |
https://developers.weixin.qq.com/minigame/dev/ |
WeChat mini-game development documentation (the largest mini-game platform) |
| Douyin Mini Games |
https://developer.open-douyin.com/ |
ByteDance developer platform (Douyin mini-games/mini programs) |
| QQ Mini Games |
https://q.qq.com/ |
QQ Open Platform (mini-games/mini programs) |
| Kuaishou Mini Games |
https://open.kuaishou.com/ |
Kuaishou Open Platform |
| Baidu Smart Mini Programs |
https://smartprogram.baidu.com/ |
Baidu mini-games/mini programs |
| Alipay Mini Programs |
https://opendocs.alipay.com/ |
Alipay Open Platform (incl. mini-game capabilities) |
| Huawei Developer Alliance |
https://developer.huawei.com/consumer/cn/ |
Huawei quick games / HarmonyOS |
| OPPO Open Platform |
https://open.oppomobile.com/ |
OPPO mini-games |
| vivo Developer Platform |
https://dev.vivo.com.cn/ |
vivo mini-games |
| Xiaomi Open Platform |
https://dev.mi.com/ |
Xiaomi quick games / app distribution |
2.1 Code Editors & IDEs
| Name |
Website |
Notes |
| Visual Studio Code |
https://code.visualstudio.com/ |
The workhorse editor; full support for game scripts/C#/GDScript |
| Visual Studio |
https://visualstudio.microsoft.com/ |
The main IDE for Unity C#/C++ development (Community edition free) |
| JetBrains Rider |
https://www.jetbrains.com/rider/ |
Efficient C#/C++ IDE for Unity/Unreal |
| Xcode |
https://developer.apple.com/xcode/ |
Essential for iOS/macOS development (requires macOS) |
| Android Studio |
https://developer.android.com/studio |
Android packaging and debugging |
| WeChat DevTools |
https://developers.weixin.qq.com/miniprogram/dev/devtools/download.html |
Essential for debugging WeChat mini-games/mini programs |
| Zed |
https://zed.dev/ |
High-performance collaborative editor (Rust) |
| Sublime Text |
https://www.sublimetext.com/ |
Lightweight, fast editor with a long reputation |
| Neovim |
https://neovim.io/ |
Modern Vim fork, a terminal-dweller favorite |
| HBuilderX |
https://www.dcloud.io/hbuilderx.html |
By DCloud; common for uni-app and mini-game development |
2.2 2D Art, Pixel Art & UI Design
| Name |
Website |
Notes |
| Photoshop |
https://www.adobe.com/products/photoshop.html |
General-purpose image editing (paid) |
| Krita |
https://krita.org/ |
Free open-source painting, powerful brushes |
| Clip Studio Paint |
https://www.clipstudio.net/ |
Illustration/manga/animation; a common choice for anime-style art |
| Procreate |
https://procreate.com/ |
The benchmark for iPad painting (one-time purchase) |
| Affinity Designer |
https://affinity.serif.com/ |
Vector/pixel design (one-time purchase) |
| GIMP |
https://www.gimp.org/ |
Free open-source image editing |
| Inkscape |
https://inkscape.org/ |
Free open-source vector drawing (SVG) |
| Photopea |
https://www.photopea.com/ |
Web-based PS, free |
| Aseprite |
https://www.aseprite.org/ |
Pixel animation editor (paid, source available) |
| LibreSprite |
https://libresprite.github.io/ |
Open-source Aseprite fork, free |
| Pixelorama |
https://orama-interactive.itch.io/pixelorama |
Free open-source pixel editor |
| Piskel |
https://www.piskelapp.com/ |
Online pixel editor, zero install |
| Figma |
https://www.figma.com/ |
UI/UX design and prototyping collaboration |
| Penpot |
https://penpot.app/ |
Open-source Figma alternative |
| JiShi Design |
https://js.design/ |
Chinese online UI design tool |
| MasterGo |
https://mastergo.com/ |
Chinese UI design collaboration platform |
| Lanhu |
https://lanhuapp.com/ |
Chinese design handoff and collaboration platform |
| Adobe Illustrator |
https://www.adobe.com/products/illustrator.html |
Industry standard for vector design (paid) |
| FontForge |
https://fontforge.org/ |
Open-source font editor (handy for pixel/bitmap fonts) |
| GraphicsGale |
https://graphicsgale.com/us/ |
Veteran pixel-art animation tool (free version available) |
| Pyxel Edit |
https://pyxeledit.com/ |
Pixel tileset and animation editor (paid) |
| Lospec |
https://lospec.com/ |
Hub for pixel palettes and tools, huge palette collection |
2.3 3D Modeling, Materials & Asset Creation
| Name |
Website |
Notes |
| Blender |
https://www.blender.org/ |
Free open-source 3D suite (modeling/sculpting/animation/rendering) |
| Autodesk Maya |
https://www.autodesk.com/products/maya/ |
Industry-standard 3D animation (paid) |
| Autodesk 3ds Max |
https://www.autodesk.com/products/3ds-max/ |
Common for architecture/scene/game modeling (paid) |
| ZBrush |
https://www.maxon.net/en/zbrush |
The benchmark for digital sculpting (paid) |
| Houdini |
https://www.sidefx.com/ |
Procedural generation and VFX (paid; free version available) |
| Cinema 4D |
https://www.maxon.net/en/cinema-4d |
Common for motion graphics/product rendering (paid) |
| Substance 3D |
https://www.adobe.com/products/substance3d.html |
The standard for material/texture authoring (Painter/Designer) |
| Marvelous Designer |
https://www.marvelousdesigner.com/ |
Clothing modeling (paid) |
| Material Maker |
https://www.materialmaker.org/ |
Free open-source procedural material tool |
| ArmorPaint |
https://armorpaint.org/ |
Open-source 3D texture painting |
| Blockbench |
https://www.blockbench.net/ |
Block/low-poly editor (common in the Minecraft ecosystem) |
| MagicaVoxel |
https://ephtracy.github.io/ |
Voxel creation tool (free) |
| Mixamo |
https://www.mixamo.com/ |
Adobe's free character animation library and auto-rigging |
| SpeedTree |
https://www.speedtree.com/ |
Tree and vegetation generation, industry standard |
| Gaea |
https://quadspinner.com/ |
Procedural terrain generation |
| 3D-Coat |
https://3dcoat.com/ |
Sculpting and hand-painted texturing in one |
| Name |
Website |
Notes |
| Spine |
https://esotericsoftware.com/ |
Industry standard for 2D skeletal animation (paid) |
| DragonBones |
https://dragonbones.github.io/ |
Free 2D skeletal animation (Egret lineage) |
| Rive |
https://rive.app/ |
Interactive vector animation (common for game UI/characters) |
| Live2D |
https://www.live2d.com/ |
Animating 2D character art (a staple of anime-style games) |
| Cascadeur |
https://cascadeur.com/ |
AI-assisted 3D keyframe animation |
| OpenToonz |
https://opentoonz.github.io/ |
Open-source 2D frame-by-frame animation (Ghibli lineage) |
| EmberGen |
https://jangafx.com/ |
Real-time fire/smoke VFX generation |
| Effekseer |
https://effekseer.github.io/en/ |
Open-source VFX editor |
| Toon Boom Harmony |
https://www.toonboom.com/products/harmony |
2D animation industry standard (film and games) |
| Cartoon Animator |
https://www.reallusion.com/cartoon-animator/ |
Fast 2D character animation |
| Moho |
https://moho.lostmarble.com/ |
2D skeletal animation (formerly Anime Studio) |
2.5 Level, Map & Data Editing
| Name |
Website |
Notes |
| Tiled |
https://www.mapeditor.org/ |
General-purpose 2D level/map editor (free, open source) |
| LDtk |
https://ldtk.io/ |
Modern 2D level editor (free, open source) |
| Ogmo Editor |
https://ogmo-editor-3.github.io/ |
Lightweight level editor (free, open source) |
| RexPaint |
https://www.gridsagegames.com/rexpaint/ |
Roguelike ASCII map editor |
| Name |
Website |
Notes |
| Audacity |
https://www.audacityteam.org/ |
Free open-source audio editing |
| Adobe Audition |
https://www.adobe.com/products/audition.html |
Professional audio editing (paid) |
| REAPER |
https://www.reaper.fm/ |
Great value-for-money DAW (low-cost license) |
| FL Studio |
https://www.image-line.com/ |
The mainstream DAW for electronic music production |
| Ableton Live |
https://www.ableton.com/ |
DAW for arranging and performing |
| Cubase |
https://www.steinberg.net/cubase/ |
Veteran professional DAW |
| Logic Pro |
https://www.apple.com/logic-pro/ |
macOS DAW |
| LMMS |
https://lmms.io/ |
Free open-source DAW |
| Ardour |
https://ardour.org/ |
Open-source professional DAW |
| FMOD |
https://www.fmod.com/ |
Game audio middleware (popular with indie developers; free tier) |
| Wwise |
https://www.audiokinetic.com/ |
Game audio middleware (common in AAA) |
| CRI ADX |
https://www.criware.cn/ |
Japanese game audio middleware (Chinese site) |
| Bosca Ceoil |
https://boscaceoil.net/ |
Retro chiptune composition (free) |
| jsfxr |
https://sfxr.me/ |
Web-based sound effect generator (a pixel-game workhorse) |
| ChipTone |
https://sfbgames.itch.io/chiptone |
Chiptune sound effect generator |
| OpenMPT |
https://openmpt.org/ |
Module music (tracker) production |
| SunVox |
https://warmplace.ru/soft/sunvox/ |
Modular music creation |
| ACE Studio |
https://acestudio.ai/ |
AI singing voice synthesis (strong on Chinese vocals) |
| Bfxr |
https://www.bfxr.net/ |
Web-based 8-bit sound generator (sfxr lineage) |
| LabChirp |
https://labchirp.com/ |
Free chiptune SFX generator |
| Cakewalk |
https://www.bandlab.com/cakewalk |
Free professional Windows DAW (by BandLab) |
| iZotope RX |
https://www.izotope.com/en/products/rx.html |
Standard tool for audio repair and cleanup (paid) |
2.7 Version Control, Collaboration & Project Management
| Name |
Website |
Notes |
| Git |
https://git-scm.com/ |
The foundation of version control |
| GitHub |
https://github.com/ |
Code hosting and collaboration (CI/Actions) |
| GitLab |
https://about.gitlab.com/ |
All-in-one DevOps platform |
| Gitee |
https://gitee.com/ |
Chinese code hosting |
| Tencent Cloud Coding |
https://coding.net/ |
Chinese all-in-one R&D management platform |
| Perforce Helix Core |
https://www.perforce.com/ |
Version control for large game studios (free 5-user tier) |
| Git LFS |
https://git-lfs.com/ |
Large-file versioning (essential for art assets) |
| TortoiseSVN |
https://tortoisesvn.net/ |
SVN client (common among older teams / for art assets) |
| GitKraken |
https://www.gitkraken.com/ |
Visual Git client |
| GitHub Desktop |
https://desktop.github.com/ |
The official graphical client |
| Notion |
https://www.notion.so/ |
Docs/knowledge base/lightweight project management |
| Feishu |
https://www.feishu.cn/ |
Chinese team collaboration and docs |
| Yuque |
https://www.yuque.com/ |
Chinese knowledge base and doc collaboration |
| Obsidian |
https://obsidian.md/ |
Local knowledge base (great for writing GDDs and design bibles) |
| HacknPlan |
https://hacknplan.com/ |
Purpose-built for game project management (kanban + design models) |
| Codecks |
https://www.codecks.io/ |
Game project management (card metaphor) |
| Unity Version Control |
https://unity.com/solutions/version-control |
Formerly Plastic SCM; friendly to large game files |
| Jira |
https://www.atlassian.com/software/jira |
Industry standard for issue and task tracking |
| Trello |
https://trello.com/ |
Lightweight kanban task management |
| Linear |
https://linear.app/ |
Modern agile issue tracking |
| Anchorpoint |
https://www.anchorpoint.app/ |
Version control for game assets (art workflows) |
| Name |
Website |
Notes |
| CMake |
https://cmake.org/ |
The standard C/C++ build system |
| GitHub Actions |
https://docs.github.com/actions |
Free CI/CD (build/package/release) |
| Jenkins |
https://www.jenkins.io/ |
Self-hosted CI server |
| TeamCity |
https://www.jetbrains.com/teamcity/ |
JetBrains CI server |
| GameCI |
https://game.ci/ |
Open-source CI solution for Unity |
| fastlane |
https://fastlane.tools/ |
Mobile release automation |
| butler |
https://itch.io/docs/butler/ |
itch.io command-line upload and release |
| RenderDoc |
https://renderdoc.org/ |
Free graphics debugger (frame capture analysis) |
| NVIDIA Nsight Graphics |
https://developer.nvidia.com/nsight-graphics |
Graphics debugging and profiling for NVIDIA GPUs |
| PIX |
https://devblogs.microsoft.com/pix/ |
Microsoft Xbox/Windows graphics debugger |
| UWA |
https://www.uwa4d.com/ |
Performance analysis and optimization service (Youhu Technology) |
| Tencent WeTest |
https://wetest.qq.com/ |
Chinese quality testing platform (compatibility/performance/cloud devices) |
| gdUnit4 |
https://github.com/godot-gdunit-labs/gdUnit4 |
Godot unit testing framework |
| GUT |
https://github.com/bitwes/Gut |
Godot testing framework (the veteran one) |
| AltTester |
https://alttester.com/ |
Unity automated testing (mind the license terms) |
| Airtest |
https://airtest.netease.com/ |
NetEase's open-source UI automation (common in game testing) |
| Incredibuild |
https://www.incredibuild.com/ |
Distributed build acceleration (common in big C++ projects) |
| FASTBuild |
https://www.fastbuild.org/ |
Open-source distributed build tool |
| Superluminal |
https://superluminal.eu/ |
Windows performance profiler (common in game teams) |
| Docker |
https://www.docker.com/ |
Containers for builds and CI environments |
| steamcmd |
https://developer.valvesoftware.com/wiki/SteamCMD |
Steam's command-line upload tool (an alternative to butler) |
| Name |
Website |
Notes |
| Claude Code |
https://www.anthropic.com/claude-code |
Terminal AI coding agent |
| OpenAI Codex |
https://openai.com/codex/ |
OpenAI coding agent (CLI/cloud) |
| Cursor |
https://cursor.com/ |
AI code editor |
| GitHub Copilot |
https://github.com/features/copilot |
GitHub's official AI programming assistant |
| Gemini CLI |
https://github.com/google-gemini/gemini-cli |
Google's open-source terminal agent |
| opencode |
https://opencode.ai/ |
Open-source terminal coding agent |
| aider |
https://aider.chat/ |
Open-source pair-programming CLI |
| Cline |
https://cline.bot/ |
Open-source IDE agent extension |
| Continue |
https://www.continue.dev/ |
Open-source IDE AI extension |
| ComfyUI |
https://www.comfy.org/ |
Node-based image/video generation workflows (local) |
| Ollama |
https://ollama.com/ |
Local LLM runner |
| llama.cpp |
https://github.com/ggml-org/llama.cpp |
Local LLM inference engine |
| LM Studio |
https://lmstudio.ai/ |
Desktop client for local models |
| Stability AI |
https://stability.ai/ |
The Stable Diffusion model series |
| Black Forest Labs |
https://blackforestlabs.ai/ |
FLUX image models |
| Midjourney |
https://www.midjourney.com/ |
Image generation common in concept design |
| Meshy |
https://www.meshy.ai/ |
Text/image to 3D models |
| Tripo |
https://www.tripo3d.ai/ |
AI 3D model generation |
| Hyper3D (Rodin) |
https://hyper3d.ai/ |
AI 3D generation (Deemos) |
| Hunyuan3D |
https://github.com/Tencent/Hunyuan3D-2 |
Tencent open-source 3D generation |
| TRELLIS |
https://github.com/microsoft/TRELLIS |
Microsoft open-source 3D generation |
| Suno |
https://suno.com/ |
AI music generation |
| Udio |
https://www.udio.com/ |
AI music generation |
| Stable Audio |
https://stableaudio.com/ |
AI audio generation (Stability) |
| ElevenLabs |
https://elevenlabs.io/ |
AI voice-over and sound effect generation |
| GPT-SoVITS |
https://github.com/RVC-Boss/GPT-SoVITS |
Open-source voice cloning/speech synthesis |
| AudioCraft (MusicGen) |
https://github.com/facebookresearch/audiocraft |
Meta open-source audio generation |
| Whisper |
https://github.com/openai/whisper |
Open-source speech recognition |
| Inworld |
https://inworld.ai/ |
Game NPC AI platform |
| Convai |
https://www.convai.com/ |
Game NPC dialogue platform |
| Runway |
https://runwayml.com/ |
AI video generation |
| godot-mcp (elfensky) |
https://github.com/elfensky/godot-mcp |
Godot editor MCP service |
| godot-mcp (mkdevkit) |
https://github.com/mkdevkit/godot-mcp |
Godot MCP (173 commands) |
| Unity AI MCP Guide |
https://unity.com/blog/unity-ai-mcp-how-to-get-started |
Unity's official MCP integration guide |
| Blender MCP |
https://github.com/ahujasid/blender-mcp |
Blender MCP service |
| Windsurf |
https://windsurf.com/ |
AI editor (one of the editor-agent representatives) |
| OpenHands |
https://github.com/All-Hands-AI/OpenHands |
Open-source autonomous coding agent |
| Trae |
https://www.trae.ai/ |
ByteDance AI editor (with a Chinese ecosystem) |
| Tongyi Lingma |
https://lingma.aliyun.com/ |
Alibaba's AI coding assistant (mainstream in China) |
| Model Context Protocol (MCP) |
https://modelcontextprotocol.io/ |
Standard protocol for connecting agents to tools (foundation of engine/Blender MCPs) |
| awesome-mcp-servers |
https://github.com/punkpeye/awesome-mcp-servers |
The big MCP server list (first stop when looking for tools) |
| Serena |
https://github.com/oraios/serena |
Semantic code toolkit MCP for coding agents |
| Context7 |
https://github.com/upstash/context7 |
MCP that feeds up-to-date docs to agents |
| Name |
Website |
Notes |
| Twine |
https://twinery.org/ |
Open-source interactive narrative tool, the de facto hypertext branching standard |
| ink |
https://www.inklestudios.com/ink/ |
inkle's open-source narrative scripting language (as used in 80 Days) |
| Yarn Spinner |
https://yarnspinner.dev/ |
Dialogue scripting system for games (common in the Unity ecosystem) |
| articy:draft |
https://www.articy.com/ |
Commercial narrative design and dialogue editor |
| Dialogic |
https://github.com/dialogic-godot/dialogic |
Open-source dialogue system addon for Godot |
2.11 Open-Source Agents & Desktop Clients
| Name |
Website |
Notes |
| Dify |
https://github.com/langgenius/dify |
Open-source LLM app and agent platform (RAG, workflows, agents in one; built in China) |
| LangGraph |
https://github.com/langchain-ai/langgraph |
LangChain's official agent orchestration framework (graph-based, highly controllable) |
| CrewAI |
https://github.com/crewAIInc/crewAI |
Multi-agent role-play collaboration framework (quick to pick up) |
| AutoGen |
https://github.com/microsoft/autogen |
Microsoft's multi-agent conversation and collaboration framework |
| AutoGPT |
https://github.com/Significant-Gravitas/AutoGPT |
The pioneering autonomous agent project (still active) |
| MetaGPT |
https://github.com/geekan/MetaGPT |
Multi-agent collaboration framework (the "software company" paradigm) |
| Open Interpreter |
https://github.com/OpenInterpreter/open-interpreter |
Local code-execution agent (drive your computer with natural language) |
| smolagents |
https://github.com/huggingface/smolagents |
Hugging Face's lightweight agent framework (code-as-action) |
| n8n |
https://github.com/n8n-io/n8n |
Open-source workflow automation (with AI/agent nodes) |
| Flowise |
https://github.com/FlowiseAI/Flowise |
Low-code LLM/agent orchestration |
| Langflow |
https://github.com/langflow-ai/langflow |
Visually build agents and flows |
| awesome-ai-agents |
https://github.com/e2b-dev/awesome-ai-agents |
The big autonomous-agent list (a selection reference) |
| Hermes (Nous Research) |
https://github.com/NousResearch/hermes-agent |
Open-source AI agent (CLI/desktop; skills + MCP ecosystem; site hermes-agent.nousresearch.com) |
| OpenClaw |
https://github.com/openclaw/openclaw |
Open-source personal AI assistant/agent (cross-platform; skill ecosystem via ClawHub) |
| Goose |
https://github.com/aaif-goose/goose |
Open-source extensible local AI agent (MCP support; formerly block/goose) |
| Letta (MemGPT) |
https://github.com/letta-ai/letta |
Stateful agent platform with long-term memory (formerly MemGPT) |
| Agent Zero |
https://github.com/agent0ai/agent-zero |
Open-source autonomous agent framework (self-hosted, extensible) |
| LibreChat |
https://github.com/danny-avila/LibreChat |
Open-source multi-model chat platform (a self-hostable ChatGPT alternative) |
| Jan |
https://github.com/janhq/jan |
Open-source local-model desktop client (a ChatGPT alternative) |
| Cherry Studio |
https://github.com/CherryHQ/cherry-studio |
Multi-model desktop client (popular in the Chinese community) |
| Chatbox |
https://chatboxai.app/ |
Cross-platform multi-model desktop chat client |
| Lobe Chat |
https://github.com/lobehub/lobe-chat |
Open-source chat UI (self-hostable, multi-model) |
| Open WebUI |
https://github.com/open-webui/open-webui |
Self-hosted AI interface (a common pairing with Ollama) |
| AnythingLLM |
https://github.com/Mintplex-Labs/anything-llm |
Local knowledge base + chat desktop app (RAG in one piece) |
| GPT4All |
https://github.com/nomic-ai/gpt4all |
Local-model desktop suite (works offline) |
| Claude Desktop |
https://claude.ai/download |
Claude's official desktop app (a primary MCP host) |
| ChatGPT Desktop |
https://chatgpt.com/download |
OpenAI's official desktop app |
2.12 Must-Have Game Dev Skill Repositories
| Name |
Website |
Notes |
| Anthropic Agent Skills (official) |
https://github.com/anthropics/skills |
Anthropic's official skill example repo (the authoritative SKILL.md reference) |
| awesome-claude-skills |
https://github.com/ComposioHQ/awesome-claude-skills |
A curated list of Claude Skills (community-maintained) |
| awesome-agent-skills |
https://github.com/VoltAgent/awesome-agent-skills |
Cross-tool agent skills collection, actively updated |
| godot-mcp (Coding-Solo) |
https://github.com/Coding-Solo/godot-mcp |
Godot MCP server (one of the most-used community implementations) |
| Godot AI (hi-godot) |
https://github.com/hi-godot/godot-ai |
Production-oriented Godot AI toolchain (MCP + addon) |
| unity-mcp (CoplayDev) |
https://github.com/CoplayDev/unity-mcp |
Unity Editor MCP bridge (community mainstream) |
| ClawHub |
https://clawhub.ai/ |
OpenClaw's skill and plugin registry (a skill marketplace; repo openclaw/clawhub) |
| agent-skills-hub |
https://github.com/agent-skills-hub/agent-skills-hub |
Community skill collection (includes a game-development skill) |
| gamedev-skills-zlc |
https://github.com/zlc000190/gamedev-skills-zlc |
A collection of game-development agent skill packs |
| agent-skills (conorbronsdon) |
https://github.com/conorbronsdon/agent-skills |
Agent skills tested in production environments |
| Name |
Website |
Notes |
| CS50G (Harvard's Introduction to Game Development) |
https://cs50.harvard.edu/games/ |
A structured course from zero (Unity track) |
| Coursera |
https://www.coursera.org/ |
University course platform (game design/graphics) |
| Udemy |
https://www.udemy.com/ |
A huge catalog of one-time-purchase courses |
| edX |
https://www.edx.org/ |
University open course platform |
| Kodeco (formerly raywenderlich) |
https://www.kodeco.com/ |
Game development tutorial site |
| GDQuest |
https://www.gdquest.com/ |
Godot courses and open-source teaching projects |
| GameDev.tv |
https://www.gamedev.tv/ |
Structured game development courses |
| Unity Learn |
https://learn.unity.com/ |
Unity's official learning platform |
| Epic Developer Community (Learning) |
https://dev.epicgames.com/community/learning |
Unreal official tutorials and samples |
| Godot Documentation |
https://docs.godotengine.org/ |
Engine documentation (Chinese included) |
| LearnOpenGL |
https://learnopengl.com/ |
Full-pipeline modern OpenGL tutorial |
| The Book of Shaders |
https://thebookofshaders.com/ |
The classic introduction to shaders |
| Game Programming Patterns |
https://gameprogrammingpatterns.com/ |
Online book on game design patterns |
| Red Blob Games |
https://www.redblobgames.com/ |
Interactive algorithm tutorials (pathfinding/maps) |
| Gaffer On Games |
https://gafferongames.com/ |
Essential reading on network synchronization |
| Handmade Hero |
https://handmadehero.org/ |
A full video record of writing a game from scratch |
| GDC Vault |
https://gdcvault.com/ |
GDC talk library (partly free) |
| Scratch |
https://scratch.mit.edu/ |
Kids' programming/game introduction |
| The Cherno (YouTube) |
https://www.youtube.com/@TheCherno |
C++/game engine series |
| Sebastian Lague (YouTube) |
https://www.youtube.com/@SebastianLague |
Unity/procedural generation/algorithms |
| Freya Holmér (YouTube) |
https://www.youtube.com/@Acegikmo |
Game math/shaders |
| Game Maker's Toolkit (YouTube) |
https://www.youtube.com/@GMTK |
The benchmark for game design analysis |
| Aarthificial (YouTube) |
https://www.youtube.com/@aarthificial |
Technical art/VFX |
| Catlike Coding |
https://catlikecoding.com/ |
Unity C# and rendering tutorials |
| GameDiscoverCo |
https://gamediscover.co/ |
Platform data and publishing trends newsletter |
| Handmade Network |
https://handmade.network/ |
Handmade software community (the Handmade ecosystem) |
| How to Market a Game |
https://howtomarketagame.com/ |
Indie game marketing methods (Chris Zukowski) |
| Brackeys (archive channel) |
https://www.youtube.com/@Brackeys |
The classic Unity introduction (no longer updated; high archival value) |
| Coding Math |
https://www.youtube.com/user/codingmath |
Video course on the math game dev actually needs |
| Pikuma |
https://pikuma.com/ |
Game engine and graphics courses (well regarded) |
| RogueBasin |
http://www.roguebasin.com/ |
Roguelike development wiki (tutorials and source index) |
| Game AI Pro |
https://www.gameaipro.com/ |
Full Game AI Pro volumes, free to read online |
| Nature of Code |
https://natureofcode.com/ |
Understanding natural systems through code (simulation and generative art) |
| Name |
Website |
Notes |
| Bilibili |
https://www.bilibili.com/ |
The largest Chinese tutorial video library (game development sections) |
| imooc |
https://www.imooc.com/ |
Chinese IT skills courses |
| NetEase Cloud Classroom |
https://study.163.com/ |
Chinese professional skills courses |
| Chinese University MOOC |
https://www.icourse163.org/ |
University open courses (computer science/graphics) |
| XuetangX |
https://www.xuetangx.com/ |
Tsinghua's MOOC platform |
| Unity Chinese Classroom |
https://learn.u3d.cn/ |
Unity China's official courses |
| Cocos Developer Forum |
https://forum.cocos.org/ |
The official Cocos community (tutorials/Q&A) |
| Taikr |
https://www.taikr.com/ |
Chinese game development courses |
| Tencent Game Institute (GWB) |
https://gameinstitute.tencent.com/ |
Tencent's GWB indie game incubator and competition |
| CSDN |
https://www.csdn.net/ |
Chinese tech community/blogs |
| Zhihu |
https://www.zhihu.com/ |
Chinese Q&A community (game development topics) |
| Juejin |
https://juejin.cn/ |
Chinese developer community |
| SegmentFault |
https://segmentfault.com/ |
Chinese developer Q&A |
| WeChat Open Community |
https://developers.weixin.qq.com/community/ |
The official developer community for the WeChat ecosystem |
| Siki Academy |
https://www.sikiedu.com/ |
Video courses for Unity, Cocos and more |
| GGAC |
https://www.ggac.net/ |
Game art community and competition platform (China) |
3.3 Documentation, Knowledge Bases & Online Books
| Name |
Website |
Notes |
| MDN Web Games |
https://developer.mozilla.org/en-US/docs/Games |
The authoritative documentation on web game technology |
| Unity Manual |
https://docs.unity3d.com/ |
Unity official documentation |
| Unreal Documentation |
https://dev.epicgames.com/documentation/ |
Unreal official documentation |
| Cocos Documentation |
https://docs.cocos.com/ |
Cocos official documentation |
| LayaAir Documentation |
https://www.layaair.com/3.x/doc/ |
LayaAir official documentation (new version) |
| 3D Math Primer (online) |
https://gamemath.com/ |
The classic graphics/game math textbook, online edition |
| Real-Time Rendering |
https://www.realtimerendering.com/ |
The companion site to the real-time rendering bible |
| Game Engine Architecture |
https://www.gameenginebook.com/ |
The companion site for Game Engine Architecture |
| Foundations of Game Engine Development |
https://foundationsofgameenginedev.com/ |
A book series on engine development |
| Learn C++ |
https://www.learncpp.com/ |
The systematic C++ tutorial best suited to beginners |
| Riot Games Tech Blog |
https://technology.riotgames.com/ |
Architecture and engineering practice of large online games |
| GDC Official Channel |
https://www.youtube.com/@GDC |
Free collection of GDC talks |
| Ray Tracing Gems |
https://www.realtimerendering.com/raytracinggems/ |
Practical real-time ray tracing volumes (NVIDIA, free online) |
| GPU Gems |
https://developer.nvidia.com/gpugems/gpugems/contributors |
The classic GPU technique volumes, full text online |
| Learn Wgpu |
https://sotrh.github.io/learn-wgpu/ |
Rust WebGPU graphics tutorial |
4. Communities, News & Data
4.1 International Communities & Forums
| Name |
Website |
Notes |
| r/gamedev |
https://www.reddit.com/r/gamedev/ |
General development community (the largest) |
| r/godot |
https://www.reddit.com/r/godot/ |
Godot community |
| r/Unity3D |
https://www.reddit.com/r/Unity3D/ |
Unity community |
| r/unrealengine |
https://www.reddit.com/r/unrealengine/ |
Unreal community |
| r/roguelikedev |
https://www.reddit.com/r/roguelikedev/ |
Roguelike development (weekly tutorial tradition) |
| TIGSource |
https://www.tigsource.com/ |
Veteran indie game forum |
| GameDev.net |
https://gamedev.net/ |
Veteran developer forum |
| GameDev StackExchange |
https://gamedev.stackexchange.com/ |
Technical Q&A |
| Unity Discussions |
https://discussions.unity.com/ |
Unity official forum |
| Unreal Forums |
https://forums.unrealengine.com/ |
Unreal official forum |
| Godot Forum |
https://forum.godotengine.org/ |
Godot official forum |
| itch.io Community |
https://itch.io/community |
The indie game publishing ecosystem community |
| ModDB |
https://www.moddb.com/ |
A major mod community hub |
| IndieDB |
https://www.indiedb.com/ |
Indie game database (publish your own news) |
| IGDA |
https://igda.org/ |
International Game Developers Association |
| Godot Community Page |
https://godotengine.org/community |
Official community entry points (incl. Discord) |
| r/IndieDev |
https://www.reddit.com/r/IndieDev/ |
Indie developer subreddit |
| r/gameenginedevs |
https://www.reddit.com/r/gameenginedevs/ |
Engine development subreddit (low-level tech talk) |
| r/incremental_games |
https://www.reddit.com/r/incremental_games/ |
Idle/incremental games community (the niche audience) |
| r/IndieGaming |
https://www.reddit.com/r/IndieGaming/ |
Indie showcase and discussion subreddit |
4.2 Chinese Communities & Organizations
| Name |
Website |
Notes |
| indienova |
https://indienova.com/ |
Chinese indie game community and media |
| CiGA (China Independent Game Alliance) |
https://www.ciga.me/ |
The largest indie game organization in China (jams/competitions/expos) |
| indiePlay (China Independent Game Competition) |
https://www.indieplay.cn/ |
The highest-quality indie game competition in China |
| Cowlevel |
https://cowlevel.net/ |
Chinese gamers/developers community |
| GCORES |
https://www.gcores.com/ |
Chinese games culture community (developer interviews/podcasts) |
| TapTap Developer Center |
https://developer.taptap.cn/ |
TapTap developer community and services (see §6) |
| GameRes |
https://www.gameres.com/ |
Veteran Chinese game dev news and resource site |
| Unity China Developer Community |
https://developer.unity.cn/ |
Unity China's official developer community |
| Name |
Website |
Notes |
| Game Developer |
https://www.gamedeveloper.com/ |
Industry tech/design/business media (formerly Gamasutra) |
| GamesIndustry.biz |
https://www.gamesindustry.biz/ |
Industry business news |
| 80.lv |
https://80.lv/ |
Art/technical art content |
| SteamDB |
https://steamdb.info/ |
Steam data lookup (sales/popularity/tags) |
| SteamSpy |
https://steamspy.com/ |
Steam sales estimates |
| Gamalytic |
https://gamalytic.com/ |
Steam market data analysis |
| VG Insights |
https://vginsights.com/ |
Game market data and competitor analysis |
| Sensor Tower |
https://sensortower.com/ |
Mobile market data |
| Newzoo |
https://newzoo.com/ |
Global games market reports |
| Metacritic |
https://www.metacritic.com/ |
Media review score aggregator |
| HowLongToBeat |
https://howlongtobeat.com/ |
Game length database |
| Rock Paper Shotgun |
https://www.rockpapershotgun.com/ |
PC/indie games media |
| Eurogamer |
https://www.eurogamer.net/ |
Mainstream European media |
| Warp Door |
https://warpdoor.com/ |
Experimental indie game discovery |
| IndieGamesPlus |
https://indiegamesplus.com/ |
In-depth indie game coverage |
| IGN |
https://www.ign.com/ |
The world's largest games media outlet |
| Steam Charts |
https://steamcharts.com/ |
Steam concurrent player tracking |
| Alpha Beta Gamer |
https://www.alphabetagamer.com/ |
Free indie game demo coverage |
| OpenCritic |
https://opencritic.com/ |
Review aggregator (more transparent) |
| PC Gamer |
https://www.pcgamer.com/ |
Mainstream PC games media |
| Polygon |
https://www.polygon.com/ |
General games media |
| Splattercatgaming (YouTube) |
https://www.youtube.com/@Splattercatgaming |
Indie game coverage channel (promotional reach) |
| Wanderbots (YouTube) |
https://www.youtube.com/@Wanderbots |
Indie game let's-play channel |
| Retromation (YouTube) |
https://www.youtube.com/@Retromation |
Roguelite coverage channel |
| NAAVIK |
https://naavik.co/ |
In-depth games industry analysis and research |
| Deconstructor of Fun |
https://www.deconstructoroffun.com/ |
Mobile and monetization teardown blog |
| PocketGamer.biz |
https://www.pocketgamer.biz/ |
Mobile games industry news and charts |
Note: GDC talk material is under §3.1 "GDC Vault"; the conference site is in §7.1.
| Name |
Website |
Notes |
| GameLook |
http://www.gamelook.com.cn/ |
Chinese games industry news (overseas/business) |
| Youxiputao |
https://youxiputao.com/ |
In-depth industry coverage |
| Youxituoluo |
https://www.youxituoluo.com/ |
Industry news and overseas information |
| Youxichaguan |
http://www.youxichaguan.com/ |
Industry news (small and mid-size teams/overseas) |
| Youyanshe |
https://www.yystv.cn/ |
Games culture media |
| Chuapp |
https://www.chuapp.com/ |
In-depth reporting and industry observation |
| Qimai |
https://www.qimai.cn/ |
App/mobile game charts and ASO data |
| Diandian Data |
https://www.diandian.com/ |
Mobile app/game data platform |
| DataEye |
https://www.dataeye.com/ |
User acquisition and market data |
| Chandashi |
https://www.chandashi.com/ |
ASO optimization and chart data |
| Jinghooo |
https://www.jinghooo.com/ |
Chinese games industry in-depth reporting |
| Sykong |
https://www.sykong.com/ |
Chinese mobile games news and user-acquisition watch |
5. Asset Resources
5.1 General Asset Sites (International)
| Name |
Website |
Notes |
| Kenney |
https://kenney.nl/ |
A huge supply of free game assets (CC0), the beginner's first choice |
| OpenGameArt |
https://opengameart.org/ |
Veteran open-source asset site (verify each license) |
| itch.io Game Assets |
https://itch.io/game-assets |
Indie creators' asset marketplace (free + paid) |
| Quaternius |
https://quaternius.com/ |
Low-poly 3D models (CC0) |
| Poly Pizza |
https://poly.pizza/ |
Free low-poly 3D search |
| The Base Mesh |
https://www.thebasemesh.com/ |
Clean base meshes (CC0) |
| Smithsonian Open Access |
https://www.si.edu/openaccess |
Smithsonian museum open resources (CC0) |
| NASA 3D Resources |
https://nasa3d.arc.nasa.gov/ |
NASA official 3D models |
| KayKit |
https://kaylousberg.itch.io/ |
CC0 low-poly 3D asset packs (Kay Lousberg) |
5.2 General Asset Sites (China)
| Name |
Website |
Notes |
| Aigei |
https://www.aigei.com/ |
Sound effects/music/models/textures all in one (free + membership) |
| Chinaz Design |
https://sc.chinaz.com/ |
General design asset site |
| 58pic |
https://www.58pic.com/ |
Graphics/UI assets (domestic) |
| 588ku |
https://588ku.com/ |
Image/audio/video assets (domestic) |
| ibaotu |
https://ibaotu.com/ |
General design assets (domestic) |
| 699pic |
https://699pic.com/ |
Licensed images/video (domestic) |
| 51miz |
https://www.51miz.com/ |
General design assets (domestic) |
| Nipic |
https://www.nipic.com/ |
Veteran image asset community (domestic) |
| Huitu |
https://www.huitu.com/ |
Image asset trading (domestic) |
| Tooopen |
https://www.tooopen.com/ |
General asset site (domestic) |
| Element3DS |
https://www.element3ds.com/ |
Game art resource community (models/textures/VFX) |
| CGModel |
https://www.cgmodel.com/ |
3D model assets (domestic) |
| Modown |
https://www.modown.cn/ |
C4D/3D resources (domestic) |
| ZCOOL |
https://www.zcool.com.cn/ |
Designer community (works/assets/commissions; see §10) |
| Huaban |
https://huaban.com/ |
Inspiration collection and asset curation |
| UI China |
https://www.ui.cn/ |
Chinese designer asset and portfolio community |
| 616pic |
https://616pic.com/ |
Free PNG assets and design elements |
| Gaoding Design |
https://www.gaoding.com/ |
Online design templates and assets |
5.3 2D, UI, Icons & Vectors
| Name |
Website |
Notes |
| iconfont |
https://www.iconfont.cn/ |
Alibaba's vector icon library (China; includes licensing notes) |
| game-icons.net |
https://game-icons.net/ |
Game icon library (CC BY 3.0) |
| Icons8 |
https://icons8.com/ |
Icons/illustrations/music assets |
| Flaticon |
https://www.flaticon.com/ |
A huge library of vector icons |
| Iconmonstr |
https://iconmonstr.com/ |
Minimalist icon library |
| Freepik |
https://www.freepik.com/ |
General design assets (mind the license tiers) |
| Vecteezy |
https://www.vecteezy.com/ |
Vector assets |
| Pexels |
https://www.pexels.com/ |
Free stock photos/video |
| Unsplash |
https://unsplash.com/ |
High-quality free photography |
| Pixabay |
https://pixabay.com/ |
Free stock photos/video/audio |
| Openclipart |
https://openclipart.org/ |
Public-domain vector clip art |
| UISDC |
https://www.uisdc.com/ |
Designer learning and resource site (China) |
| Streamline |
https://www.streamlinehq.com/ |
Complete UI icon sets (free tier included) |
| Noun Project |
https://thenounproject.com/ |
Icon library (large free tier; check licenses) |
| Iconscout |
https://iconscout.com/ |
Icons, illustrations and small 3D assets |
| SVG Repo |
https://www.svgrepo.com/ |
Huge collection of open SVG icons and vectors |
| LottieFiles |
https://lottiefiles.com/ |
Lottie animation assets and player (common for UI motion) |
| Material Icons |
https://fonts.google.com/icons |
Google's official icon set (free for commercial use) |
5.4 3D Models, Textures & Environments
| Name |
Website |
Notes |
| Poly Haven |
https://polyhaven.com/ |
HDRIs/models/textures (CC0, extremely high quality) |
| ambientCG |
https://ambientcg.com/ |
PBR texture library (CC0) |
| textures.com |
https://www.textures.com/ |
Veteran texture library (free tier + paid tiers) |
| Sketchfab |
https://sketchfab.com/ |
3D model browsing and trading (plenty free) |
| TurboSquid |
https://www.turbosquid.com/ |
Large commercial model marketplace |
| CGTrader |
https://www.cgtrader.com/ |
3D model marketplace (incl. a free section) |
| Quixel Megascans |
https://quixel.com/megascans |
Scanned materials and environments (now part of the Fab ecosystem) |
| BlenderKit |
https://www.blenderkit.com/ |
Asset library inside Blender (models/materials/brushes) |
| 3D Warehouse |
https://3dwarehouse.sketchup.com/ |
SketchUp model library (scene dressing) |
Note: Epic's unified asset marketplace Fab (incl. the free Megascans section) is in §5.7.
5.5 Audio Assets & Music
| Name |
Website |
Notes |
| Freesound |
https://freesound.org/ |
A huge supply of sound effects (verify each CC license) |
| ZapSplat |
https://www.zapsplat.com/ |
Sound effects/music (free tier) |
| SoundBible |
https://soundbible.com/ |
Free sound effects |
| Sonniss GDC Bundle |
https://sonniss.com/gameaudiogdc |
Free GDC sound effect bundles from past years (gigabytes of audio) |
| Incompetech |
https://incompetech.com/ |
Kevin MacLeod's music (CC BY) |
| Musopen |
https://musopen.org/ |
Classical music recordings and sheet music |
| Free Music Archive |
https://freemusicarchive.org/ |
Free music library |
| toSound |
https://www.tosound.com/ |
Chinese sound asset aggregation platform |
| ear0 |
https://www.ear0.com/ |
Chinese sound sharing community (field recordings) |
| Bensound |
https://www.bensound.com/ |
Free background music (mind the license tiers) |
| Mixkit |
https://mixkit.co/ |
Free music, sound effects and video assets |
5.6 Fonts (incl. Open-Source Chinese Fonts)
| Name |
Website |
Notes |
| Google Fonts |
https://fonts.google.com/ |
A huge supply of open-source fonts (OFL and others) |
| Font Squirrel |
https://www.fontsquirrel.com/ |
Filter for commercially usable free fonts |
| DaFont |
https://www.dafont.com/ |
Free fonts (verify each license) |
| fonts.net.cn |
https://www.fonts.net.cn/ |
Chinese font library (domestic) |
| 100font |
https://www.100font.com/ |
A site dedicated to free commercial-use fonts (domestic) |
| Maoken |
https://www.maoken.com/ |
Free commercial-use Chinese fonts (domestic) |
| HelloFont |
https://www.hellofont.cn/ |
Font management tool (domestic) |
| Alibaba PuHuiTi |
https://fonts.alibabagroup.com/ |
Free commercial-use Chinese font (Alibaba) |
| MiSans |
https://hyperos.mi.com/font/ |
Xiaomi's free commercial-use font |
| Source Han Sans |
https://github.com/adobe-fonts/source-han-sans |
Adobe/Google open-source Chinese font |
| LXGW WenKai |
https://github.com/lxgw/LxgwWenKai |
Open-source Chinese kai-style typeface (literary feel) |
| Sarasa Gothic |
https://github.com/be5invis/Sarasa-Gothic |
Open-source Chinese sans-serif (programming-friendly) |
| Fontshare |
https://www.fontshare.com/ |
Free commercial-use font library (ITF) |
| Adobe Fonts |
https://fonts.adobe.com/ |
Adobe's font library (plenty of commercial licenses included) |
| Smiley Sans |
https://github.com/atelier-anchor/smiley-sans |
Free-for-commercial-use Chinese display font (oblique condensed style) |
| Glow Sans |
https://github.com/welai/glow-sans |
Free-for-commercial-use Chinese font family (rounded, multiple weights) |
| HarmonyOS Sans |
https://developer.harmonyos.com/cn/design/resource |
HarmonyOS system font, free for commercial use |
5.7 Asset Stores
| Name |
Website |
Notes |
| Unity Asset Store |
https://assetstore.unity.com/ |
Unity's official asset store |
| Fab |
https://www.fab.com/ |
Epic's unified marketplace (UE/general 3D assets) |
| Godot Asset Library |
https://godotengine.org/asset-library/ |
Godot's official plugin/asset library |
| Cocos Store |
https://store.cocos.com/ |
Cocos's official plugin/asset store |
| Gumroad |
https://gumroad.com/ |
Indie creators selling directly (assets/tools) |
| CraftPix |
https://craftpix.net/ |
2D game asset store (with a free section) |
| GameDev Market |
https://www.gamedevmarket.net/ |
Asset marketplace for indie developers |
| Name |
Website |
Notes |
| Steam |
https://store.steampowered.com/ |
The world's largest PC digital distribution platform |
| Steamworks |
https://partner.steamgames.com/ |
Steam's developer back end (launch/achievements/Workshop) |
| Epic Games Store |
https://store.epicgames.com/ |
Epic store (88/12 revenue split) |
| itch.io |
https://itch.io/ |
First choice for indie games (flexible pricing/instant publishing) |
| GOG |
https://www.gog.com/ |
DRM-free platform (higher quality bar) |
| Xbox (ID@Xbox) |
https://www.xbox.com/en-US/developers |
Microsoft console/PC publishing |
| PlayStation Partners |
https://partners.playstation.net/ |
Sony publisher portal (registration and review required) |
| Nintendo Developer Portal |
https://developer.nintendo.com/ |
Nintendo publisher portal (review required) |
| Apple Developer |
https://developer.apple.com/ |
iOS/macOS app and game publishing |
| App Store Connect |
https://appstoreconnect.apple.com/ |
Apple's store management back end |
| Google Play Console |
https://play.google.com/console |
Android store management back end |
| Meta Quest / Meta Horizon |
https://developers.meta.com/horizon/ |
Quest VR platform publishing (formerly the Oculus portal) |
| Green Man Gaming |
https://www.greenmangaming.com/ |
Digital retail (key distribution) |
| Humble Bundle |
https://www.humblebundle.com/ |
Bundles and store (publishing partnerships) |
| Fanatical |
https://www.fanatical.com/ |
Digital retail and bundles |
| Microsoft Store |
https://partner.microsoft.com/ |
Windows Store developer center |
| Roblox |
https://create.roblox.com/ |
Roblox creator platform (UGC game distribution) |
| UEFN (Fortnite creator tool) |
https://create.fortnite.com/ |
Entry point for the Fortnite creator ecosystem |
| Name |
Website |
Notes |
| TapTap |
https://www.taptap.cn/ |
The largest Chinese games community and distribution channel (incl. a zero-revenue-share PC channel) |
| Haoyou Kuaibao |
https://www.3839.com/ |
Mobile game testing/distribution/pre-registration platform; developer portal https://open.3839.com/ |
| WeGame |
https://www.wegame.com.cn/ |
Tencent's PC game publishing platform |
| Steam China |
https://store.steamchina.com/ |
Steam's Chinese version (compliant publishing) |
| Bilibili Games |
https://game.bilibili.com/ |
Bilibili game publishing (a strong anime-style channel) |
| 4399 |
https://www.4399.com/ |
Veteran web game/mini-game platform; open platform https://open.4399.cn/ |
| 7k7k |
https://www.7k7k.com/ |
Casual web game/mini-game platform |
| MyApp |
https://sj.qq.com/ |
Tencent's Android distribution channel |
| Huawei AppGallery |
https://appgallery.huawei.com/ |
Huawei's official app store |
| Xiaomi App Store |
https://app.mi.com/ |
Xiaomi app distribution |
| Coolapk |
https://www.coolapk.com/ |
Android app community and distribution (developer-friendly) |
| Huawei AppGallery |
https://developer.huawei.com/consumer/cn/appgallery/ |
Developer entry for Huawei's app store |
For mini-game channels (WeChat/Douyin/Kuaishou/OPPO/vivo, etc.) see §1.2.
| Name |
Website |
Notes |
| Kickstarter |
https://www.kickstarter.com/ |
The first choice for international crowdfunding (a huge games section) |
| Indiegogo |
https://www.indiegogo.com/ |
International crowdfunding platform |
| Modian |
https://www.modian.com/ |
Chinese crowdfunding platform (common for game projects) |
| Afdian |
https://afdian.com/ |
Chinese creator sponsorship platform |
| Patreon |
https://www.patreon.com/ |
International recurring sponsorship platform |
| BackerKit |
https://www.backerkit.com/ |
Crowdfunding management and fulfillment tool |
| Ko-fi |
https://ko-fi.com/ |
Creator sponsorship and tipping platform |
6.4 International Indie Publishers (Open to Pitches)
| Name |
Website |
Notes |
| Devolver Digital |
https://www.devolverdigital.com/ |
Publisher with a distinctive eye for indie titles (Cult of the Lamb and others) |
| Annapurna Interactive |
https://annapurna.pictures/interactive |
Game publishing arm of a film/TV group (Stray and others) |
| Raw Fury |
https://rawfury.com/ |
Nordic indie publisher (the Kingdom series) |
| Team17 |
https://www.team17.com/ |
Veteran publisher (with an indie label) |
| Fellow Traveller |
https://fellowtraveller.games/ |
Narrative-focused indie publisher |
| No More Robots |
https://nomorerobots.io/ |
British indie publisher (Yes, Your Grace and others) |
| Chucklefish |
https://chucklefish.org/ |
Publisher + developer (Stardew Valley's early publisher) |
| PLAYISM |
https://playism.com/ |
Japanese indie publisher (Touhou and others) |
| tinyBuild |
https://tinybuild.com/ |
Indie publisher (Hello Neighbor and more) |
| Hooded Horse |
https://hoodedhorse.com/ |
Publisher focused on strategy and simulation |
| 505 Games |
https://505games.com/ |
Mid-size publisher across console and PC |
| Curve Games |
https://www.curvegames.com/ |
Indie publisher (Human: Fall Flat and more) |
| Finji |
https://finji.co/ |
Indie publisher (Night in the Woods and more) |
| Panic |
https://panic.com/ |
Publisher and toolmaker (Firewatch, Playdate) |
| Armor Games Studios |
https://armorgamesstudios.com/ |
Indie publisher with web-game roots |
| Thunderful |
https://thunderfulgames.com/ |
Nordic games group (multiple studios) |
6.5 International Funding & Grants
| Name |
Website |
Notes |
| Epic MegaGrants |
https://www.unrealengine.com/en-US/megagrants |
Epic's grant program (not limited to UE projects) |
| Indie Fund |
https://indie-fund.com/ |
A funding fund run by veteran developers |
| Canada Media Fund |
https://cmf-fmc.ca/ |
Canada's official film/TV and games fund |
| Screen Australia |
https://www.screenaustralia.gov.au/ |
Australian film/TV and games funding |
| UK Games Fund |
https://ukgamesfund.com/ |
UK games fund (prototypes and early stage) |
| CNC (France) |
https://www.cnc.fr/ |
French national center for cinema and moving image (includes game funding) |
| Creative Europe |
https://culture.ec.europa.eu/creative-europe |
EU funding program for culture and creative sectors |
| KOCCA (Korea) |
https://www.kocca.kr/en/ |
Korea Creative Content Agency (games export support) |
7. Conferences, Competitions & Expos
7.1 International Conferences & Expos
| Name |
Website |
Notes |
| GDC |
https://gdconf.com/ |
The world's most important developer conference (talks + GDC Vault) |
| gamescom |
https://www.gamescom.global/ |
Europe's largest games expo (Cologne) |
| Tokyo Game Show |
https://tgs.cesa.or.jp/ |
Tokyo Game Show |
| BitSummit |
https://bitsummit.org/ |
Japanese indie game expo (Kyoto) |
| PAX |
https://www.paxsite.com/ |
North American player/developer expo series |
| IGF |
https://igf.com/ |
Independent Games Festival (the awards held alongside GDC) |
| SIGGRAPH |
https://www.siggraph.org/ |
Top conference on computer graphics (a must for technical artists) |
| Devcom |
https://www.devcom.global/ |
Developer conference held alongside gamescom |
| G-Star |
https://www.gstar.or.kr/ |
South Korea's largest games expo |
| DevGAMM |
https://devgamm.com/ |
Eastern European developer conference |
| A MAZE. |
https://www.amaze-berlin.de/ |
Berlin indie game and arts festival |
| IndieCade |
https://www.indiecade.com/ |
US indie game festival |
| Day of the Devs |
https://dayofthedevs.com/ |
Indie game showcase event (hosted by Double Fine) |
| Nordic Game |
https://nordicgame.com/ |
Nordic games conference |
| Taipei Game Show |
https://tgs.tca.org.tw/ |
Taipei Game Show |
| Indie MEGABOOTH |
https://indiemegabooth.com/ |
Joint indie booth at major shows |
| Wholesome Direct |
https://wholesomegames.com/ |
Cozy-game online showcase (Wholesome Games) |
7.2 Chinese Expos & Events
| Name |
Website |
Notes |
| ChinaJoy |
https://www.chinajoy.net/ |
The largest games expo in China (Shanghai, incl. B2B) |
| WePlay Expo |
https://www.weplaymore.com/ |
The largest indie game expo in China (Shanghai, organized by CiGA) |
Note: CiGA's year-round activities (game jams, developer salons, industry matchmaking) are in §4.2.
7.3 Competitions & Game Jams
| Name |
Website |
Notes |
| Ludum Dare |
https://ldjam.com/ |
The longest-running online jam (48/72h) |
| Global Game Jam |
https://globalgamejam.org/ |
The world's largest synchronized jam (every January) |
| 7DRL Challenge |
https://7drl.com/ |
The roguelike development week challenge |
| js13kGames |
https://js13kgames.com/ |
Build a web game in 13KB (an extreme coding challenge) |
| itch.io Jams |
https://itch.io/jams |
A roundup of online jams of all kinds (incl. themed jams like GMTK and Godot) |
| Alakajam! |
https://alakajam.com/ |
Friendly regular game jam |
8.1 Backend & Online Services
| Name |
Website |
Notes |
| Nakama (Heroic Labs) |
https://heroiclabs.com/ |
Open-source game backend (accounts/matchmaking/leaderboards/social) |
| Colyseus |
https://colyseus.io/ |
Open-source multiplayer game server framework (Node) |
| Agones |
https://agones.dev/ |
Game server orchestration on K8s (open-sourced by Google) |
| Photon |
https://www.photonengine.com/ |
Commercial online services (sync/lobbies/voice) |
| PlayFab |
https://playfab.com/ |
Microsoft's game backend service |
| Supabase |
https://supabase.com/ |
Open-source BaaS (database/auth/storage) |
| LeanCloud |
https://leancloud.app/ |
Chinese BaaS (data/push/cloud functions) |
| Tencent Cloud GSE |
https://cloud.tencent.com/product/gse |
Chinese game server engine |
| Tencent CloudBase |
https://cloud.tencent.com/product/tcb |
Chinese all-in-one application backend |
| AWS GameLift |
https://aws.amazon.com/gamelift/ |
Amazon game server hosting |
| Agora |
https://www.shengwang.cn/ |
Real-time voice/video (for squad play) |
| Vivox |
https://unity.com/products/vivox |
Unity's built-in voice chat solution |
| Mirror |
https://mirror-networking.com/ |
Open-source networking library for Unity |
| Alibaba Cloud |
https://www.aliyun.com/ |
Cloud services (games industry solutions; China) |
| Unity Gaming Services |
https://unity.com/solutions/gaming-services |
Unity's official backend suite |
| Edgegap |
https://edgegap.com/ |
Game server orchestration and distributed deployment |
| Hathora |
https://hathora.dev/ |
Multiplayer game hosting |
| Steamworks Networking |
https://partner.steamgames.com/doc/features/multiplayer |
Steam's official networking and P2P docs |
8.2 Analytics, Statistics & Crash Monitoring
| Name |
Website |
Notes |
| Unity Analytics |
https://docs.unity.com/en-us/analytics |
Unity official analytics (documentation hub) |
| GameAnalytics |
https://gameanalytics.com/ |
Free game analytics (popular with indie teams) |
| Firebase |
https://firebase.google.com/ |
Google's all-in-one (analytics/crash/push) |
| Crashlytics |
https://firebase.google.com/products/crashlytics |
Crash analytics |
| Sentry |
https://sentry.io/ |
Error monitoring (self-hostable open-source version) |
| Bugly |
https://bugly.qq.com/ |
Tencent crash monitoring (common for mobile in China) |
| ThinkingData |
https://www.thinkingdata.cn/ |
Chinese game data analytics platform |
| Sensors Data |
https://www.sensorsdata.cn/ |
Chinese user behavior analytics |
| Umeng |
https://www.umeng.com/ |
Alibaba's mobile analytics |
| Amplitude |
https://amplitude.com/ |
Product analytics |
| Mixpanel |
https://mixpanel.com/ |
Product analytics |
| PostHog |
https://posthog.com/ |
Open-source product analytics (self-hostable) |
| Google Analytics 4 |
https://analytics.google.com/ |
General analytics (web and marketing side) |
8.3 Monetization, Paid Acquisition & Attribution
| Name |
Website |
Notes |
| AdMob |
https://admob.google.com/ |
Google ad monetization |
| Unity LevelPlay |
https://unity.com/products/levelplay |
Unity's ad mediation platform |
| AppLovin |
https://www.applovin.com/ |
Ad monetization and user acquisition |
| Pangolin |
https://www.csjplatform.com/ |
ByteDance ad monetization (domestic) |
| Youliang Hui |
https://ylh.qq.com/ |
Tencent ad network (domestic) |
| Mintegral |
https://www.mintegral.com/ |
Mobvista (user acquisition for overseas expansion) |
| Adjust |
https://www.adjust.com/ |
Ad attribution |
| AppsFlyer |
https://www.appsflyer.com/ |
Mobile attribution and marketing analytics |
| Tenjin |
https://tenjin.com/ |
Mobile attribution and UA analytics |
| Singular |
https://www.singular.net/ |
Marketing attribution platform |
| Kochava |
https://www.kochava.com/ |
Attribution and anti-fraud analytics |
8.4 Security, Anti-Cheat & App Hardening
| Name |
Website |
Notes |
| Easy Anti-Cheat |
https://www.easy.ac/ |
Epic's anti-cheat system |
| BattlEye |
https://www.battleye.com/ |
Veteran anti-cheat |
| Tencent ACE |
https://cloud.tencent.com/product/ace |
Tencent game security (anti-cheat/hardening, domestic) |
| NetEase Yidun |
https://dun.163.com/ |
NetEase security (content moderation/anti-cheat, domestic) |
| 360 Jiagu |
https://jiagu.360.cn/ |
Mobile app hardening (domestic) |
| iJiami |
https://www.ijiami.cn/ |
Mobile security hardening (domestic) |
| Denuvo Anti-Cheat |
https://irdeto.com/denuvo/ |
Denuvo's anti-cheat solution (Irdeto) |
| FairGuard |
https://www.fair-guard.com/ |
Mobile app hardening and anti-cheat (China) |
8.5 Payments & In-App Purchases
| Name |
Website |
Notes |
| Apple In-App Purchase |
https://developer.apple.com/in-app-purchase/ |
iOS/macOS in-app purchase integration |
| Google Play Billing |
https://developer.android.com/google/play/billing |
Android in-app purchase integration |
| WeChat Pay |
https://pay.weixin.qq.com/ |
Payment integration in China |
| Alipay Open Platform |
https://open.alipay.com/ |
Payment integration in China |
| PayPal |
https://developer.paypal.com/ |
International payments |
| Stripe |
https://stripe.com/ |
International payments (web/subscriptions) |
| Xsolla |
https://xsolla.com/ |
Payments and global distribution built for games |
8.6 Test Distribution & Push Notifications
| Name |
Website |
Notes |
| TestFlight |
https://developer.apple.com/testflight/ |
iOS test distribution |
| Firebase App Distribution |
https://firebase.google.com/products/app-distribution |
Android test distribution |
| pgyer |
https://www.pgyer.com/ |
Chinese app beta distribution |
| Testin |
https://www.testin.cn/ |
Chinese testing services (compatibility/automation) |
| JPush |
https://www.jiguang.cn/ |
Chinese push notification service |
| Getui |
https://www.getui.com/ |
Chinese push notification service |
| PlaytestCloud |
https://www.playtestcloud.com/ |
Game usability testing (real-player video feedback) |
| Diawi |
https://www.diawi.com/ |
Quick iOS app distribution for testing |
| AWS Device Farm |
https://aws.amazon.com/device-farm/ |
Cloud device testing farm |
8.7 Localization & Translation
| Name |
Website |
Notes |
| Crowdin |
https://crowdin.com/ |
Game localization collaboration platform (many game case studies) |
| Lokalise |
https://lokalise.com/ |
Translation management platform |
| Weblate |
https://weblate.org/ |
Open-source translation platform (self-hostable) |
| Transifex |
https://www.transifex.com/ |
Translation management platform |
| Jeemaa |
https://www.jeemaa.com/ |
Chinese translation collaboration platform |
| Keywords Studios |
https://www.keywordsstudios.com/ |
The world's largest games service provider (localization/QA/art) |
| Alconost |
https://alconost.com/ |
Localization and voice-over services (incl. game case studies) |
| POEditor |
https://poeditor.com/ |
Lightweight collaborative translation platform |
| Smartcat |
https://www.smartcat.com/ |
Translation collaboration and vendor platform |
| Phrase |
https://phrase.com/ |
Localization management platform (formerly Memsource) |
| DeepL |
https://www.deepl.com/ |
High-quality machine translation (first drafts and cross-checks) |
9. Compliance, Policy & Legal
9.1 Mainland China Compliance
| Name |
Website |
Notes |
| National Press and Publication Administration |
https://www.nppa.gov.cn/ |
The authority for game license approval (incl. approval result lookup) |
| Copyright Protection Center of China |
https://www.ccopyright.com.cn/ |
Software copyright registration |
| Cyberspace Administration of China |
https://www.cac.gov.cn/ |
Data and personal information protection regulator |
| Ministry of Culture and Tourism |
https://www.mct.gov.cn/ |
Online culture operating licenses, etc. |
| MIIT Filing System |
https://beian.miit.gov.cn/ |
ICP/IP filing (required for websites and online services) |
| Game Publishing Committee (CADPA) |
https://www.cgigc.com.cn/ |
Game publishing and industry self-regulation body |
| Name |
Website |
Notes |
| Steamworks Documentation |
https://partner.steamgames.com/doc/home |
Platform policies/content survey (incl. the AI disclosure section) |
| Apple Review Guidelines |
https://developer.apple.com/app-store/review/guidelines/ |
App Store review rules |
| Google Play Developer Policy |
https://play.google.com/about/developer-content-policy/ |
Google Play store policies |
| ESRB |
https://www.esrb.org/ |
North American age ratings |
| PEGI |
https://pegi.info/ |
European age ratings |
| IARC |
https://www.globalratings.com/ |
International Age Rating Coalition (one-click multi-region ratings) |
| U.S. Copyright Office |
https://www.copyright.gov/ |
Copyright registration (incl. guidance on AI works) |
| CERO (Japan) |
https://www.cero.gr.jp/ |
Japanese games rating board |
| USK (Germany) |
https://usk.de/ |
German games rating board |
10. Outsourcing, Collaboration & Staffing
| Name |
Website |
Notes |
| Mihuashi |
https://www.mihuashi.com/ |
Art commission/outsourcing platform (domestic) |
| ArtStation |
https://www.artstation.com/ |
Global art portfolio and commission platform |
| Fiverr |
https://www.fiverr.com/ |
International freelance services marketplace |
| Upwork |
https://www.upwork.com/ |
International outsourcing and remote collaboration |
| Zhubajie |
https://www.zbj.com/ |
Chinese general outsourcing platform |
| BOSS Zhipin |
https://www.zhipin.com/ |
Chinese recruitment (a large volume of game roles) |
| Liepin |
https://www.liepin.com/ |
Chinese mid-to-senior recruitment |
| LinkedIn |
https://www.linkedin.com/ |
International professional network (hiring for overseas teams) |
| Hitmarker |
https://hitmarker.net/ |
Games industry job board (international) |
| Work With Indies |
https://www.workwithindies.com/ |
Indie studio job board |
| GameJobs.co |
https://gamejobs.co/ |
Games job aggregator |
| Freelancer.com |
https://www.freelancer.com/ |
General freelance platform (art outsourcing fallback) |
| Behance |
https://www.behance.net/ |
Design portfolio community (a place to find and be found) |
| Dribbble |
https://dribbble.com/ |
Design community (UI and visual work) |
11. Link Verification Report (2026-10-04)
Method: the companion script check_links.py runs a dual-channel check over all links (direct → proxy fallback; HEAD → GET fallback). 2xx/3xx accepted; 403/405/429 recorded as "anti-scraping protection (browser-accessible)"; 401/451 as "login required".
Scale: 521 → 651 unique links (including 63 added for the international segment of Pitfalls & Anti-patterns; see the 2026-10-05 expansion below).
Result: 398 directly reachable · 42 anti-scraping protection · 2 login required (Apple/Sony developer portals, expected) · 15 anomalies (all handled).
2026-10-05 expansion check: ~130 links added (AI agents & skill resources, the new narrative & dialogue tools column, plus supplements across engines, tools, learning, communities, assets, publishing, services and compliance; 3 historical duplicate rows merged). Full dual-channel re-check (direct → proxy fallback): the large majority are directly reachable; a few are anti-scraping protection or local-network restrictions (Google / Adobe class, browser-accessible), or were removed as dead entries — details in the log.
2026-10-05 new columns: added "Open-Source Agents & Desktop Clients" and "Must-Have Game Dev Skill Repositories" — 37 links (35 directly reachable · 2 anti-scraping protection; none dead).
Pitfalls & Anti-patterns supplement check (2026-10-04): 63 new international-segment links, all reachable (60 directly reachable · 3 anti-scraping protection, browser-accessible); no dead entries (2 candidates excluded because their sites were down).
Anomaly handling details (15 items):
| # |
Original link |
Verdict |
Handling |
| 1 |
unity.cn/tuanjie |
404 (path dead) |
Replaced with https://unity.cn/releases/lts (Tuanjie Engine download page) |
| 2 |
unity.com/solutions/analytics |
404 |
Replaced with https://docs.unity.com/en-us/analytics |
| 3 |
docs.layaair.com |
domain dead |
Replaced with https://www.layaair.com/3.x/doc/ (new documentation site) |
| 4 |
gwb.tencent.com |
DNS dead |
Replaced with https://gameinstitute.tencent.com/ (Tencent Game Institute / GWB) |
| 5 |
developer.oculus.com |
connection timeout (portal migration) |
Replaced with https://developers.meta.com/horizon/ |
| 6 |
www.riotgames.com/en/tech |
404 |
Replaced with https://technology.riotgames.com/ |
| 7 |
www.pygame.org |
502 (confirmed via multiple channels) |
Replaced with https://github.com/pygame/pygame (main repository) |
| 8 |
www.manew.com (Manew) |
domain dead |
Entry deleted (no stable replacement) |
| 9 |
www.gamelook.com.cn |
https unavailable |
Corrected to http://www.gamelook.com.cn/ |
| 10-12 |
adobe.com ×3 (PS/Au/Substance) |
local network timeout |
Kept; confirmed online via a third-party channel |
| 13 |
www.csdn.net |
anti-scraping (521) |
Kept; confirmed online via a third-party channel |
| 14 |
www.ear0.com |
anti-scraping (521) |
Kept; confirmed online via a third-party channel |
| 15 |
www.tosound.com |
restricted handshake |
Kept; confirmed online via a third-party channel |
Migration update (not a fault): the LayaAir official site moved from layabox.com to layaair.com; updated.
Deduplication: CiGA (ciga.me), GDC (gdconf.com) and Fab (fab.com) each keep a single listing; other places use cross-references.
Ongoing mechanism: folded into the repository CI (lychee, same criteria); "anti-scraping protection" domains go on a whitelist; dead links are handled per the link policy in §12 of the design doc.
Coverage
- Engines & development frameworks (international/Chinese/mini-game ecosystems) + official sites for development tool software (IDE/2D/3D/animation/level/audio/version control/build & test/AI tools).
- Learning platforms and documentation/courses (international/Chinese). Communities, forums, industry media and data (international/Chinese).
- Asset resources (general sites/2D icons/3D modeling & textures/audio/fonts/asset stores, incl. Chinese sites).
- Publishing platforms and stores (international/Chinese/crowdfunding) + conferences, competitions and expos (international/Chinese).
- Services and infrastructure (backend/analytics/monetization/security/payments/testing/localization) + compliance policy + outsourcing and staffing; followed by a full link check and revision pass (see above).
- Pitfalls & Anti-patterns: in-depth international expansion (community section, industry media and data, indie publishers, funding and grants, extended international events, services and hiring; on review, most learning and engine entries had already been covered in earlier rounds).